Saboteur: The Lost Mines is a board game, inspired by the famous Saboteur card game.
While it uses ideas of the basic game, the expansion and the duel, it is also very different. Players are divided in two clans. Each clan contains loyal dwarves, selfish dwarves and a saboteur, secretly working for the opposite clan. In this game, players have their own pawn and the dwarves must move over the paths in order to physically reach the Goal cards. There are now 4 Goal cards instead of 3 and one of them contains a sleeping dragon, which you don't want to wake up. The Goal cards yield a variable number of points, depending on the displayed, but secret, Treasure cards.
The sabotage isn't done against a specific player anymore, but directly on the board by playing blocking path cards or adding tokens. In this way, the sabotage affects always all players, including yourself. No player is ever put out-of-the-game, nor temporarily, nor permanently.
As opposed to Saboteur - the Duel, path cards don't have to be played linked to your own Start card. This offers much more sabotage options.
The game includes pawns, tokens, cards and a big board.